
Offline Render for Unity
Offline Render is an easy to use, realtime capture plugin for Unity. It allows you to capture the game view to a multi-channel OpenEXR or multiple PNG files, supporting not just the final output image, but also some common elements, like depth, per-light shadows, diffuse, AO (if present in scene as an Image Effect) and other G-Buffers. With the latest versions you can also create ObjectID passes and render to 360!
Offline Render allows you to render your Unity scenes and take them into a normal post-production pipeline using your favorite compositing software.