yVR is a new multiplatform tool that allows you to view your mono and stereo 360 renders directly on your device either in 360 or cardboard mode. yVR works locally for artists that want to see their work directly on their final medium or across the internet to showcase to clients and get fast and efficient feedback on 360 projects.
yVR Client for iOS and Android downloads are available below. yVR Client for PC and WebGL are included in the installer.
Offline Render for Unity
Offline Render is an easy to use, realtime capture plugin for Unity. It allows you to capture the game view to a multi-channel OpenEXR or multiple PNG files, supporting not just the final output image, but also some common elements, like depth, per-light shadows, diffuse, AO (if present in scene as an Image Effect) and other G-Buffers. With the latest versions you can also create ObjectID passes and render to 360!
Offline Render allows you to render your Unity scenes and take them into a normal post-production pipeline using your favorite compositing software.
Voxel Creator is a tool for 3dsmax that allows you to voxelize any type of geometry. It’s simple to use and you can either create the voxel grid as geometry (instanced boxes) or a particle system based on mParticles. You have access to all the grids created and you can delete them separately.
Requires 3dsmax 2012+
FumeFX Submitter is the perfect tool to manage your FumeFX simulations. FumeFX Submitter lists all the grids in your scene and allows you to calculate your simulations using a version and token based system, setting up automatically all paths for you for each grid. You can also increment the 3ds Max file version as you go.
Available for 3dsmax 2014+
Requires Deadline 5.2, FumeFX 3.5.x.