Nyx, 3ds Max and Maya. Hello.

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You probably heard about our Nyx Framework by now and some of the products we’ve been developing like Nyx Voltron and Nyx DBR. These plugins have been heavily focused on 3ds Max but at it’s core the Nyx Framework is completely … Read More

3ds Max Python with splice of .NET

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Python is the most common used language for pipeline tools in the CG industry, but 3ds Max always fell behind in this respect. Only with the advent of MaxPlus, did we got a Python integration in 3ds Max, out of … Read More

PyZMQ for 3ds Max 2015 & Maya 2015

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I’m in a compile rampage, so I ended up compiling libzmq and PyZMQ using that same build. I’ve compiled using the latest 4.x stable release which is 4.0.4. Same place, YCDIVFX MaxPlus Packages, under the Externals folder. I will soon update the Examples with … Read More

P4Python for 3ds Max 2015 & Maya 2015

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First time I did something like this, turned out pretty simple, the documentation on Perforce webpage is pretty good! Yay for that. I haven’t tested it intensively but I’m crossing fingers all is working, I got some warnings when compiling … Read More

Notepad++ & Maxscript & YCDIVFX Packages

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I’ve struggled and saw a lot of people struggling to get the work of Sven Fraeys regarding executing Maxscript in the most recent versions of Notepad++ (6.1.5+) so I’ve decided to have a look at it and try to tie it to my current … Read More

Autodesk 3ds Max 2015 released

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And with it, the Python API! Which comes with something really interesting now… PySide 2.1 is built-in! Really cool 🙂 Anyway, bookmark this URL, you will probably need it during the next year: http://help.autodesk.com/view/3DSMAX/2015/ENU/

Grab 3dsmax viewport with python – Part 2

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I finally managed to get the viewport grabbing to work with python only, no hacks using MaxPlus.Core.EvalMAXscript(). More or less 🙂 It’s working for the standard viewport.getViewportDib() equivalent in Maxscript, I still can’t figure out how to grab it directly … Read More

MaxPlus and PyCharm – Update!

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This is an update on my YCDIVFX MaxPlus Packages which removes a dependency on ExternalMaxscriptIDE. Now thanks to the brilliant work of Christoph Bülter and his SublimeMax package, we can execute our python scripts in 3ds Max directly from Python without too much … Read More

Python versions in CG Software

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I was looking for a list like this one but couldn’t find it so here’s one! Let me know if you want me to add more items to it. Software Python 3dsmax 2015 2.7.3 Maya 2015 2.7.3 3dsmax 2014 2.7.3 … Read More

Odd or Even? Simple right?

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Well, sometimes I guess 🙂 Today a friend asked me the difference between a modulo operation and a bitwise AND to figure out if a number is Odd or Even. First things first, the modulo operation requires a division, which … Read More

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